What to do right now
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—+1,000 = Union Duel points earned per item
Arms Race tasks
Separate scoring — the tasks the game lists inside this round.+10 = Arms Race points per action
Your week
The few hours worth saving up for, and what to bring to each.
Double-pay windows
4-hour slots where the Arms Race round and that day's Duel want the same action.These are the only hours worth emptying your bag. Open the game at that time and do everything on the card. Outside them, hold.
Hoard list
Everything worth stockpiling, and the exact day and hour to spend it.Don't use any of these until the time shown next to it. Every row piles up during the week — the time is when spending it pays double.
+1,000 = Union Duel points per item
Arms Race daily goals
What the Arms Race itself hands out, so you know when to stop pushing.Badges — chests at 2, 8 and 18. Eighteen is three fully-finished rounds. Badges reset when a round rolls over, so a round abandoned halfway pays nothing.
Round points — three diamond chests inside each round.
Read off a Lv. 23–24 competition stage. Thresholds move with your bracket — check your own round panel.
How this works
Read this once and the rest of the app makes sense.
The whole idea
Two scoring events, and the moments they overlap.Runs all week. The day is split into six rounds of 4 hours, starting 00:00 server. Each round has a theme — City Construction, Soldier Training, Enhance Hero, Technology Research or Mystic Beast Training.
Matching the live theme earns badges and Arms Race points.
Your union against another, Monday to Saturday. One theme for the whole day — Monday Intelligence, Tuesday Construction, and so on.
Matching the day's theme earns VS Points for you and Victory Points for your union.
A few times a week the Arms Race round lands on the same theme as the Duel day. In those 4 hours one action scores in both events — the same speed-up, the same shard, counted twice.
That is all this app does: watch the clock, tell you when those hours are, and what to have saved.
Using the app
What each tab is for.- Now — open during the day. Live round, today's Duel theme, whether they match, and one instruction: spend or hold.
- Week — open on Sunday. Every double-pay window coming up, what to bring, and a hoard list of what to save.
- Schedule — open once. Check the grid against the in-game Event Calendar, then press Edit and fix anything wrong. The whole app reads from that grid.
- Then just follow Now. HOLD means don't spend. SPEND NOW means empty the bag before the timer runs out.
Word list
Every term used on the other tabs.Five rules
The mistakes that cost the most.Where the numbers come from
And which parts are still guesswork.Union Duel points — the in-game table at max VS Research. Yours are lower until that research is done. From the X-Clash Wiki.
Arms Race points — the City Construction round was read off a live round panel. The other four follow the same pattern and are marked estimate until confirmed.
The rotation — never published by the game. Reconstructed, with two slots confirmed against the live game.
Schedule & clock
Set this up once. Everything else reads from it.
Arms Race rotation
Which theme runs in each 4-hour slot, all week.The game never publishes this rotation, so it is reconstructed — two slots are confirmed against the live game. Compare with the in-game Event Calendar then press Edit to correct anything that differs.
Editing — tap a slot to cycle its theme. Press Done when you are finished.
Server time
X-Clash runs on UTC−2. Change only if your game clock disagrees.—